Bo_ZaMaN
26-01-2009, 11:53 AM
http://images2.ggl.com/images/lbp595.jpg
Jan 26th 2009 - 2:16 AM
Multiple reports from the field have arrived in Planetoid Central this evening to tell us that patch 1.08 has hit the servers, three weeks earlier than expected (http://www.littlebigplanetoid.com/article/mm_tease_forthcoming_patches_edam_leerdammer_and_c ornish_yarg). This patch, nicknamed Edam by Media Molecule (at least we assume this is Edam, it could be an unknown cheese!), should contain a whole bunch of bug fixes, some of which are fairly major ones that have been causing trouble left, right, and center for the last few weeks.
Actual content is so far unconfirmed - Let’s hope everything is fixed now though, huh?
The outlined plans for this patch are listed below, let us know what is and isn’t included!
Edam contains a set of bug fixes and is currently in testing. Specifically the fixes are:
Failed to save profile’ message not being displayed when a users profile is full.
Object Capture Bug: switch connectors being deleted when an object is captured.
Failed to load profile issue: where the user is thrown out to the XMB due to a texture that is not registered in their profile being present in their pod.
Text not displaying in the text chat window.
Slow rewind due to moderation check.
Save file corruption which caused the game to crash when placing any object in an emitter in any level.
Read More (http://www.littlebigplanetoid.com/article/1.08_patch_aka_edam_is_live_now)
Jan 26th 2009 - 2:16 AM
Multiple reports from the field have arrived in Planetoid Central this evening to tell us that patch 1.08 has hit the servers, three weeks earlier than expected (http://www.littlebigplanetoid.com/article/mm_tease_forthcoming_patches_edam_leerdammer_and_c ornish_yarg). This patch, nicknamed Edam by Media Molecule (at least we assume this is Edam, it could be an unknown cheese!), should contain a whole bunch of bug fixes, some of which are fairly major ones that have been causing trouble left, right, and center for the last few weeks.
Actual content is so far unconfirmed - Let’s hope everything is fixed now though, huh?
The outlined plans for this patch are listed below, let us know what is and isn’t included!
Edam contains a set of bug fixes and is currently in testing. Specifically the fixes are:
Failed to save profile’ message not being displayed when a users profile is full.
Object Capture Bug: switch connectors being deleted when an object is captured.
Failed to load profile issue: where the user is thrown out to the XMB due to a texture that is not registered in their profile being present in their pod.
Text not displaying in the text chat window.
Slow rewind due to moderation check.
Save file corruption which caused the game to crash when placing any object in an emitter in any level.
Read More (http://www.littlebigplanetoid.com/article/1.08_patch_aka_edam_is_live_now)